DM Note: For abilities that refer to “Normal” Concepts (ToHit, Dmg, AC, Saves, hps,
Number of attacks, Str, Dex, Con, Int, Wis, Chr, Rogue Points, PSPs,
SLs, Proficiencies, Skills, Kits, Feats, Resistances, Level Picks, Status
effects, Backstab, Limited ML), they fully stack. For abilities that refer
to “Exotic” Concepts (++’s, Animal Companions, CL, Cml,
Familiars, GGL, HD, HNCL, Levels of Exceptional Stat, Luck, Mounts,
Movement Rate, Personality, Research Points, Summons, Wear Locations), the
LVL formula reduces a step. For abilities that refer to “Very Exotic”
Concepts (Actions, CCL, Character Slots, Class Slots, HCL, LVL, ML,
Multiplier, Number of Segments, Player Picks, Power Factors, Psi
Frequencies, Race Slots), the LVL formula reduces two steps
(LVL^^N->LVL^N->LVL*N->LVL).
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